

7/25/26 Devlog
Fixed turn counter and will be adding a "Play Clock" in the next clip after this to demonstrate.
2 days ago1 min read
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7/21/26 Devlog
- Added more enemies, plus rebuilt this dungeon (see previous videos for why)
6 days ago1 min read
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7/20/26 Playtesting Update
- Added ReCast bar (enemies) UI, more work on buffs UI and blueprints, ReCast play calls (enemies)
Jul 201 min read
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7/16/26 Playtesting Update
Feels real good to be playtesting finally after 10 + years developing this project and game.
Jul 161 min read
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7/14/26 Update
Playtesting is a full go finally!
- New dungeon added/updated, Dojone Caverns
- New enemies (undead/ghost type) added Ua, Densu Sprite, Wabaan
Jul 141 min read
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7/13/26 Update
I DID get instant turns working well (2nd battle in clip, Crushing Res Bot) and I got cam shake going again with some slight camera improvements (I didnt like the static cameras) and more!
Jul 131 min read
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7/11/26 Update
***Note: Working on next song and
- Repairing turn manipulation tactics blueprints for battle.
- fixing dynamic camera angles
- cutscenes
- world building
Jul 111 min read
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7/9/26 Update
Working on next song and finishing up the repair of my battle and field system.
Jul 91 min read
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